Trayzn The Infinite- Games Workshop 2025

A wearable full body costume model of Trayzn the infinite I had designed as a part of Thorsson and Associates Workshop as a commison for Games Workshop. This was a special project for me since Trayzn is my faveorite character in Warhammer 40k. I had initally sculpted it within zbrush and retopologized within maya. The staff was created in a combination of Modeling in fusion 360, Maya and ZBrush. The costume was shipped to Warhammer World in Nottingham England and worn during an event they hosted.

Completed Costume

Completed Costume

Trayzns head was broken down into several pieces, the lenses were modeled with a space for leds.

Trayzns head was broken down into several pieces, the lenses were modeled with a space for leds.

The lenses fit into a frame which fit into the head.

The lenses fit into a frame which fit into the head.

Emparhic obliterator modeled to be printed in seperate pieces. Designed in maya, Zbrush and Fusion 360

Emparhic obliterator modeled to be printed in seperate pieces. Designed in maya, Zbrush and Fusion 360

The staff was designed to fit over a metal rod. the repeateable elements could be printed seperatly and combined onto the rod.

The staff was designed to fit over a metal rod. the repeateable elements could be printed seperatly and combined onto the rod.