I'm an effects fabricator and scenic artist with hands on experience in theatre, film, and live experiences. I specialize in digital design with fabrication in mind, Materials experimentation, and bringing creative storytelling to life.
Key skills:
Scenic Fabrication, Technical Effects and Specialty Costuming, Mold Making, Casting, Vaccuforming, Sewing, and Rapid Prototyping
Materials:
Silicone, Latex, Fiberglass, Resin, Leather, Fabric
CAD and Polygonal Modeling
Created 3d Assets for 3d Printing.
Creating intricate high resolution 3D Models for the physical fabrication of weapons, creatures, armor, and immersive environment pieces for film, business and private collectors. Assisting in shop operations such as post processing mold making, fiberglassing, vacuum forming and finishing. Integrate 3D scanning into shops workflow seamless transitioning from digital to physical.
Create digital and physical assets for studios, production companies and private collectors, from pre production planning, cost, material and time estimates to finished delivery of goods.